|Actual video of a Knowledge Bomb dropping|
Over the years I have been fortunate to be in a position where I had a decent equipment budget with which to try new products. The above picture shows some of the recent lights I am happy with, albeit for different reasons. There is no perfect light, and suffice to say that over time there have really been just two work horse manufacturers that have been dropped, thrown, used as impact weapons, and stopped forward momentum by getting slammed into door frames that I was trying to gracefully go through.
RIFLE LIGHTSI need reach with the rifle light because I can shoot a rifle much further than my pistol. I also need spill since my job requires fast processing of information while FISHing*. Balance between the two is essential.
|Surefire M600DF - RecoilWeb|
Surefire M600DF – Newest light out there with 1500 lumens on the rechargeable and 1200 on 123’s. I love the versatility with the batteries and with a budget I really dig being able to use rechargeable batteries, this normally would freak me fuck out but since it can be backfilled with CR123’s, it doesn’t freak me out. Plenty of throw and spill for my task and purpose. Existing tailcaps and pressure switches work with it. Great upgrade from the M600 Scout light.
|Surefire M600U Scout Light|
|Steiner Mk3 Battle Light|
PISTOL LIGHTSI need to fill rooms and have throw to MY max engagement distance. Lots of dudes wanna bitch about short throw, and then they can’t hit shit past 15 yards in daylight. Save it. In addition, the pistol light may not be my primary light. A handheld is mandatory, and my pistol light compliments that handheld. So if I can PID with the handheld at distance, I may only need enough throw from the WML to continue seeing, since PID is done. As with everything compromise and balance based on mission parameters will help guide you, but also a realistic assessment of your skill set needs to be evaluated.
Surefire XH-35 – 1000 lumens of white light, the Max Vision beam is absolutely incredible inside of a house. The MVB naturally loses the throw of the X300U, but it is still plenty out to 25 yards. The mode select at the bottom of the light has some benefits. I hate strobe and will never use that. The ability to drop from 1000 to 300 lumens has some benefits. For breaching, 300 is plenty to illuminate the door, flip the switch back to 1000 for clearing. If my team did not have RMR, 300 would be good for pistol transitions where I have to look under/over nods for irons. Monocular NVG’s leaves one eye adapted to night vision, blasting 1000 lumens could be detrimental, where 300 would be sufficient. Last is that potentially slow clearing with 300 in a large structure may keep teams from being compromised from way down the hallway where 1000 might be sufficient to spill under closed doors. Regardless, options are always nice. If you don’t like it, set the switches to what you want and leave it alone. This light is for use with the Masterfire holster, this light and that holster allows you to use any pistol and suppressor combo. So if you switch guns a lot or want to carry suppressed, this may be the ticket. I also like the Masterfire for shield dudes since I can set it to turn on the light/laser on the draw and then it turns it off on the re-holster. It is not a duty holster for a single patrol officer, it may have a place in a team setting.
Bill Blowers, Tap-Rack Tactical
*FISHing - Fighting In Someone's House
*SHO - Strong Hand Only
*WHO - Weak Hand Only